Do you have to "love" or "like" this game after 10 years? From a graphical point of view we really wish that we might have more time to speed up the development of a NEW version from scratch, BUT (!!) finally every fan of this game knows: This strategy game has everything what it needs to play a quick, large scale abstract battle game against the computer, with/COOP a friend, in 1-vs-1 to 5-vs-5 competition match. So the question is: Would you like to play money for a new version our would you like to keep the game free and support us that we pay for the server?
- Free game (former shareware). We generate license keys for the full version on request.
- Supports single play for training (offline) and multiplayer matches for 2-10 players (online). Beginners would be very happy in games with only 2 to 4 players because EACH player can build >50 and even hundreds of units within a few minutes. You DO NOT NEED many players, exactly you can test it alone or need just 1 friend.
- COOP-play is possible by simply building an alliance. You will see a button and a dialog in the game when playing multiplayer. You have to start the multiplayer game in this case with 2 humans and atleast 1 "brain" (AI). You are NOT ranked in a COOP play until only 1 player has one the game, however playing with 2 players against the computer is a great way for training.
- Cool: You can play this multiplayer game with your friend on another continent. No joke! All moves are calculated once a second. With a latency of 500ms between Europe and Japan or of about 150ms between Europe and USA you can still play the game. Have a look at the "Zeitzonen" rubric (timezones) to see how to plan when to play with your friend in Australia. We have played from Germany with players from Israel, South Africa, Brasil, USA, and other nations.
- Later: You can edit the scenario files. The scripting language is simple and documentated in the rules section. (we will give more info on that topic later). This means: You can define your own galaxy or star map with 20 or 2000 stars systems!
- Cool: You can play this game on a quadcore W7 PC or your old Windows 2000 notebook with 1.7GHZ single core processor. This means you can use nearly every windows PC that you can grab to play with your friends or family. When we played the game at first in 2000 we played it on a 1,2 GHz notebook.
- Cool: We tested 800x600px up to 1920x1200px. This means you can nearly play on every screen.
- Cool: You can play this game at nearly all ages. We guess you should atleast have the age of 12 years to understand the rules. The youngest opponent we had was 8, however he did not have a chance. The best youngest player we know was 16 when we lost some matches. The oldest player we met was >50.
WARNING: If this game is played with >50 or even >100 star systems by 2 - 10 skilled players you will see that this game needs more skills, faster and better eye-to-hand coordination and large scale strategic gameplay than most shooters! Most battles with >100 units are finished in 10 to 20 minutes.
This game is reduced to the very minimum that you need to make moves, decisions, survey, attack vectors, defense lines, build up formations, define patrol paths, gathering intelligence by means of spy ships, scanships, building GateShips to create artificial wormholes to be teleported to different positions on the map.